Friday, November 25, 2011

9.0 Cardset errata/revisions

We interrupt your blog browsing with a CHAPTER AND VERSE SPECIAL ANNOUNCEMENT!

Here are some fixes for some of the cards.  The set you can currently download at the left already contains these changes.

#121 is now named "The Ultimate Blessing", and its special rule now reads: "Unique ALSO, EFFECT: Keyword “Father/God”. ALSO, If this verse was played during your play phase, you may draw three blessings, then end your turn."

#38's special rule now reads: "EFFECT: Exchange chosen verse in one of your chapters with a chosen verse in your discard (its special rules are applied)."

Also note that even though Pearl verses have a "P" written in each space in the theme icon area, it still only counts as ONE icon of any ONE theme.

Thank you.  We now return you to your regularly scheduled bloggingz...


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Mark has a lifelong testimony of the Church of Jesus Christ of Latter-Day Saints (the Mormon Church). Mark also has other sites and blogs, including MarkHansenMusic.com and his Dutch Oven blog.

Friday, November 18, 2011

Rules V9.1

OK, I just cleaned up the rules and updated the few graphics, so they should be online over on the left, now.  They should be ready to test!  Thanks to all who've downloaded so far!



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Mark has a lifelong testimony of the Church of Jesus Christ of Latter-Day Saints (the Mormon Church). Mark also has other sites and blogs, including MarkHansenMusic.com and his Dutch Oven blog.

Wednesday, November 16, 2011

New Rules, New Cardset

OK, I've got the links over on the left updated!  Down and over to the left, where it says "Current Rules and Card Prototypes" are now linked to Beta version 9.0 rules and cards.  These include rules and cards for the Pearls, and the new, more powerful cards.

As I continue to clean them up, I anticipate that there will be at least a 9.1 or 9.2 version in not too much more time.  If you playtest them, you'll be a part of that effort!

A note on the cards:  As I was transferring the data from the spreadsheet to the actual cards layout, I wasn't able to figure out how to do six different cards on a page.  As a result, each page is six copies of one card.  That makes for a lot of pages.  What we've done is to cut them out, and now both Brendon and I have enough cards to actually build decks and test that process out.

Help us to test the new cardset!

Then, let us know how they play!  Which cards are confusing and ambiguous?  Which rules are unclear?  Which ones are more problematic?  Are there any unbalanced card combinations?  Infinite loops?

Help us to make the best LDS Card Game ever!


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Mark has a lifelong testimony of the Church of Jesus Christ of Latter-Day Saints (the Mormon Church). Mark also has other sites and blogs, including MarkHansenMusic.com and his Dutch Oven blog.

Wednesday, November 9, 2011

Testing the New Stuff!

The other night, after Brendon and I had spent probably about an hour cutting and sleeving several hundred cards (and there are still more to go), we took a break from it and played a couple of games, all by the new rules.

It was a very different game, but very much the same.  They were possibly the two funnest games of C&V I've ever played.  They went quickly, and players turns didn't take too long.  The heavy hitter cards played a big role, possibly too much of a role.  I suppose that's true of almost all CCG's, though.

We haven't built any decks yet.  We're still doing some basic testing.  We'll keep you posted, and I'll put up the new cards and new rules soon!


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Mark has a lifelong testimony of the Church of Jesus Christ of Latter-Day Saints (the Mormon Church). Mark also has other sites and blogs, including MarkHansenMusic.com and his Dutch Oven blog.

Sunday, November 6, 2011

New Cards, New Rules

I mentioned that my son and I have been playing each Sunday.  That's been a lot of fun, and it has also revealed a lot about the game.

One thing I discovered is that there is way too much drawing from and searching of the deck.  One can play on and on, while the opponents are sitting scratching their noses.  There are a few options to stop this, of course, like the quote it challenge, but that can be a bit tricky to time, and you have to have verses available to sacrifice.

Another issue was poorly worded verse rules and effects, as well as power adjustments that needed to be implemented in some individual verses.

Finally, I wanted to start implementing some of my previous ideas, like the pearls.  I think the location verses will have to wait for another set, but I also wanted some extra-powerful cards that could make up the "rares" of the game.

So, over the last few days, I've been setting up the spreadsheets so that I can flow the verse data into card format, then I adjusted some of the existing verses.  Finally, Brendon and I sat down and started discussing and working out some of the power cards.  That was a lot of fun.  Here we are, reading the verses, discussing the meanings, and interpreting the meanings in game terms.  It was like scripture study, but it was fun, not drudgery.  In the context of the game, it was a whole new experience!

Of course, now, we need to rewrite the rules to accommodate the new cards and some of the new things we've been trying out.  This is version 9.0 of the beta rules!  We just keep on tweakin'!


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Mark has a lifelong testimony of the Church of Jesus Christ of Latter-Day Saints (the Mormon Church). Mark also has other sites and blogs, including MarkHansenMusic.com and his Dutch Oven blog.