Mark has a lifelong testimony of the Church of Jesus Christ of Latter-Day Saints (the Mormon Church). Mark also has other sites and blogs, including MarkHansenMusic.com and his Dutch Oven blog.
Friday, November 18, 2011
Rules V9.1
OK, I just cleaned up the rules and updated the few graphics, so they should be online over on the left, now. They should be ready to test! Thanks to all who've downloaded so far!

Mark has a lifelong testimony of the Church of Jesus Christ of Latter-Day Saints (the Mormon Church). Mark also has other sites and blogs, including MarkHansenMusic.com and his Dutch Oven blog.
Mark has a lifelong testimony of the Church of Jesus Christ of Latter-Day Saints (the Mormon Church). Mark also has other sites and blogs, including MarkHansenMusic.com and his Dutch Oven blog.
Wednesday, November 16, 2011
New Rules, New Cardset
OK, I've got the links over on the left updated! Down and over to the left, where it says "Current Rules and Card Prototypes" are now linked to Beta version 9.0 rules and cards. These include rules and cards for the Pearls, and the new, more powerful cards.
As I continue to clean them up, I anticipate that there will be at least a 9.1 or 9.2 version in not too much more time. If you playtest them, you'll be a part of that effort!
A note on the cards: As I was transferring the data from the spreadsheet to the actual cards layout, I wasn't able to figure out how to do six different cards on a page. As a result, each page is six copies of one card. That makes for a lot of pages. What we've done is to cut them out, and now both Brendon and I have enough cards to actually build decks and test that process out.
Help us to test the new cardset!
Then, let us know how they play! Which cards are confusing and ambiguous? Which rules are unclear? Which ones are more problematic? Are there any unbalanced card combinations? Infinite loops?
Help us to make the best LDS Card Game ever!

Mark has a lifelong testimony of the Church of Jesus Christ of Latter-Day Saints (the Mormon Church). Mark also has other sites and blogs, including MarkHansenMusic.com and his Dutch Oven blog.
As I continue to clean them up, I anticipate that there will be at least a 9.1 or 9.2 version in not too much more time. If you playtest them, you'll be a part of that effort!
A note on the cards: As I was transferring the data from the spreadsheet to the actual cards layout, I wasn't able to figure out how to do six different cards on a page. As a result, each page is six copies of one card. That makes for a lot of pages. What we've done is to cut them out, and now both Brendon and I have enough cards to actually build decks and test that process out.
Help us to test the new cardset!
Then, let us know how they play! Which cards are confusing and ambiguous? Which rules are unclear? Which ones are more problematic? Are there any unbalanced card combinations? Infinite loops?
Help us to make the best LDS Card Game ever!
Mark has a lifelong testimony of the Church of Jesus Christ of Latter-Day Saints (the Mormon Church). Mark also has other sites and blogs, including MarkHansenMusic.com and his Dutch Oven blog.
Wednesday, November 9, 2011
Testing the New Stuff!
The other night, after Brendon and I had spent probably about an hour cutting and sleeving several hundred cards (and there are still more to go), we took a break from it and played a couple of games, all by the new rules.
It was a very different game, but very much the same. They were possibly the two funnest games of C&V I've ever played. They went quickly, and players turns didn't take too long. The heavy hitter cards played a big role, possibly too much of a role. I suppose that's true of almost all CCG's, though.
We haven't built any decks yet. We're still doing some basic testing. We'll keep you posted, and I'll put up the new cards and new rules soon!

Mark has a lifelong testimony of the Church of Jesus Christ of Latter-Day Saints (the Mormon Church). Mark also has other sites and blogs, including MarkHansenMusic.com and his Dutch Oven blog.
It was a very different game, but very much the same. They were possibly the two funnest games of C&V I've ever played. They went quickly, and players turns didn't take too long. The heavy hitter cards played a big role, possibly too much of a role. I suppose that's true of almost all CCG's, though.
We haven't built any decks yet. We're still doing some basic testing. We'll keep you posted, and I'll put up the new cards and new rules soon!
Mark has a lifelong testimony of the Church of Jesus Christ of Latter-Day Saints (the Mormon Church). Mark also has other sites and blogs, including MarkHansenMusic.com and his Dutch Oven blog.
Sunday, November 6, 2011
New Cards, New Rules
I mentioned that my son and I have been playing each Sunday. That's been a lot of fun, and it has also revealed a lot about the game.
One thing I discovered is that there is way too much drawing from and searching of the deck. One can play on and on, while the opponents are sitting scratching their noses. There are a few options to stop this, of course, like the quote it challenge, but that can be a bit tricky to time, and you have to have verses available to sacrifice.
Another issue was poorly worded verse rules and effects, as well as power adjustments that needed to be implemented in some individual verses.
Finally, I wanted to start implementing some of my previous ideas, like the pearls. I think the location verses will have to wait for another set, but I also wanted some extra-powerful cards that could make up the "rares" of the game.
So, over the last few days, I've been setting up the spreadsheets so that I can flow the verse data into card format, then I adjusted some of the existing verses. Finally, Brendon and I sat down and started discussing and working out some of the power cards. That was a lot of fun. Here we are, reading the verses, discussing the meanings, and interpreting the meanings in game terms. It was like scripture study, but it was fun, not drudgery. In the context of the game, it was a whole new experience!
Of course, now, we need to rewrite the rules to accommodate the new cards and some of the new things we've been trying out. This is version 9.0 of the beta rules! We just keep on tweakin'!

Mark has a lifelong testimony of the Church of Jesus Christ of Latter-Day Saints (the Mormon Church). Mark also has other sites and blogs, including MarkHansenMusic.com and his Dutch Oven blog.
One thing I discovered is that there is way too much drawing from and searching of the deck. One can play on and on, while the opponents are sitting scratching their noses. There are a few options to stop this, of course, like the quote it challenge, but that can be a bit tricky to time, and you have to have verses available to sacrifice.
Another issue was poorly worded verse rules and effects, as well as power adjustments that needed to be implemented in some individual verses.
Finally, I wanted to start implementing some of my previous ideas, like the pearls. I think the location verses will have to wait for another set, but I also wanted some extra-powerful cards that could make up the "rares" of the game.
So, over the last few days, I've been setting up the spreadsheets so that I can flow the verse data into card format, then I adjusted some of the existing verses. Finally, Brendon and I sat down and started discussing and working out some of the power cards. That was a lot of fun. Here we are, reading the verses, discussing the meanings, and interpreting the meanings in game terms. It was like scripture study, but it was fun, not drudgery. In the context of the game, it was a whole new experience!
Of course, now, we need to rewrite the rules to accommodate the new cards and some of the new things we've been trying out. This is version 9.0 of the beta rules! We just keep on tweakin'!
Mark has a lifelong testimony of the Church of Jesus Christ of Latter-Day Saints (the Mormon Church). Mark also has other sites and blogs, including MarkHansenMusic.com and his Dutch Oven blog.
Wednesday, October 12, 2011
Fun with the Son
So, a couple of weeks ago, my son bounced up to me and said, “We need to play Chapter and Verse!” It happened to be a sunday evening, and I was done with the Dutch Oven cooking for the day. It seemed a clever Sunday night sort of activity, so I dug up the cards that I had, we shuffled them up, and started playing.
It was very exciting to me to see the excitement in him. I love to watch as he reads an important verse he’s about to play, trying to quick-memorize it, just in case I make him quote it, or how suddenly the air is filled with words like “Faith”, “Strength”, and “Prayer” and it’s all a natural part of the fun. We don’t even really notice it!
Well, I do.
But then, I’m a dad...
We decided that we were having so much fun that we were going to plan on playing each Sunday, a few games each time. So far, we’ve held to that plan. I’ve really begun to look forward to our playtesting sessions.
We’ve started noting ambiguities in the wording of the verse effects, and we’ve discovered a few combos that are a bit too powerful, and need to be tempered. For example, “The Work of God” and “The Glory of God” should both cost 3 to play, instead of the current 2. “Judgement Day”, by itself is really cool. One in your hand and one in your discard is almost an infinite loop of drawing. I’m still not sure how to fix that.
We’ve tried two different processes for closing up books. Tonight, we talked about a third. We’ll try them all and see which one works best.
It’s time to revise the cards, too. With all of our notes, clarifications, revisions, and plans, we need to make a new set. This current set has been around for two complete revisions of the rules!
I don’t know what the future holds for Chapter and Verse, but for now, it’s fun to play each week!

Mark has a lifelong testimony of the Church of Jesus Christ of Latter-Day Saints (the Mormon Church). Mark also has other sites and blogs, including MarkHansenMusic.com and his Dutch Oven blog.
It was very exciting to me to see the excitement in him. I love to watch as he reads an important verse he’s about to play, trying to quick-memorize it, just in case I make him quote it, or how suddenly the air is filled with words like “Faith”, “Strength”, and “Prayer” and it’s all a natural part of the fun. We don’t even really notice it!
Well, I do.
But then, I’m a dad...
We decided that we were having so much fun that we were going to plan on playing each Sunday, a few games each time. So far, we’ve held to that plan. I’ve really begun to look forward to our playtesting sessions.
We’ve started noting ambiguities in the wording of the verse effects, and we’ve discovered a few combos that are a bit too powerful, and need to be tempered. For example, “The Work of God” and “The Glory of God” should both cost 3 to play, instead of the current 2. “Judgement Day”, by itself is really cool. One in your hand and one in your discard is almost an infinite loop of drawing. I’m still not sure how to fix that.
We’ve tried two different processes for closing up books. Tonight, we talked about a third. We’ll try them all and see which one works best.
It’s time to revise the cards, too. With all of our notes, clarifications, revisions, and plans, we need to make a new set. This current set has been around for two complete revisions of the rules!
I don’t know what the future holds for Chapter and Verse, but for now, it’s fun to play each week!
Mark has a lifelong testimony of the Church of Jesus Christ of Latter-Day Saints (the Mormon Church). Mark also has other sites and blogs, including MarkHansenMusic.com and his Dutch Oven blog.
Thursday, March 24, 2011
An LDS Game Demo!
I played a very interesting game tonight.
A few weeks ago, as I was in a game shop up in West Jordan, I struck up a conversation with the owner, when I noticed he was wearing a CTR ring. When I mentioned Chapter and Verse and told him it was an LDS game based on the scriptures, he said, "I'd play that!"
With that encouragement, I set up a time to demo it for him. That was tonight. We played a quick game, and he, being a long-time hard core gamer, picked it right up. Even though I nailed him twice on the "Quote it" rule (which I rarely do when I'm demoing it), he still won. I didn't even have to let him win.
His two initial comments?
One was that it was a fun game, which I sure appreciated. Frankly, I just appreciated him taking the time go give it a whirl.
The other comment was that it might market better as a "LCG" or "Living Card Game". This is a model that a lot of very successful card games are going with right now, like Munchkin, Dominion, Killer Bunnies, and many others. The idea is that you create a unique starter set, that people buy to begin playing. That contains everything they need to start with. Then, every so often, you release expansion sets, which are also complete sets, sold in a single package (rather than sold in small "booster packs").
One cool thing about doing Chapter and Verse that way is that they way the game is designed, you wouldn't need to start with the first set. A new player could jump in and begin playing with any set.
Another thought I had would be to kind of hybrid it with collectibility. For example. Currently, there are 100 unique cards in the first set. Suppose that you divided those into 60 lower-powered cards, and 40 stronger cards. Each starter set could contain two copies of each lower card (as if they were "common"), and one copy each of the stronger cards. Then, you could also create 25 really strong cards (the "rares"), and even sell them in a separate "powerup" set.
But then, what am I talking about? I can't even get going with a first printing yet! Oh, well. At least it was fun to show the game to a receptive player.

Mark has a lifelong testimony of the Church of Jesus Christ of Latter-Day Saints (the Mormon Church). Mark also has other sites and blogs, including MarkHansenMusic.com and his Dutch Oven blog.
A few weeks ago, as I was in a game shop up in West Jordan, I struck up a conversation with the owner, when I noticed he was wearing a CTR ring. When I mentioned Chapter and Verse and told him it was an LDS game based on the scriptures, he said, "I'd play that!"
With that encouragement, I set up a time to demo it for him. That was tonight. We played a quick game, and he, being a long-time hard core gamer, picked it right up. Even though I nailed him twice on the "Quote it" rule (which I rarely do when I'm demoing it), he still won. I didn't even have to let him win.
His two initial comments?
One was that it was a fun game, which I sure appreciated. Frankly, I just appreciated him taking the time go give it a whirl.
The other comment was that it might market better as a "LCG" or "Living Card Game". This is a model that a lot of very successful card games are going with right now, like Munchkin, Dominion, Killer Bunnies, and many others. The idea is that you create a unique starter set, that people buy to begin playing. That contains everything they need to start with. Then, every so often, you release expansion sets, which are also complete sets, sold in a single package (rather than sold in small "booster packs").
One cool thing about doing Chapter and Verse that way is that they way the game is designed, you wouldn't need to start with the first set. A new player could jump in and begin playing with any set.
Another thought I had would be to kind of hybrid it with collectibility. For example. Currently, there are 100 unique cards in the first set. Suppose that you divided those into 60 lower-powered cards, and 40 stronger cards. Each starter set could contain two copies of each lower card (as if they were "common"), and one copy each of the stronger cards. Then, you could also create 25 really strong cards (the "rares"), and even sell them in a separate "powerup" set.
But then, what am I talking about? I can't even get going with a first printing yet! Oh, well. At least it was fun to show the game to a receptive player.
Mark has a lifelong testimony of the Church of Jesus Christ of Latter-Day Saints (the Mormon Church). Mark also has other sites and blogs, including MarkHansenMusic.com and his Dutch Oven blog.
Tuesday, November 16, 2010
More Games! And a new deck.
I had a great weekend. My family went up to Park City, UT to just relax and enjoy. We invited another family to go with us, some great, long-time friends. The dad and I ended up playing Chapter and Verse, and he really liked it. He kept jumping in with suggestions for graphics.
I made an amazing deck, and even took on Brendon's "Quote it!" deck. Brendon's deck is all based on using the Quote mechanic to play lots of verses for free. Then, he also has some fluff cards that he can discard to make me quote things. It's a tough deck to beat.
But "The Work and The Glory" did it! It's based on two cards: The Work of God, and the Glory of God. These two cards share an effect and a combo. If the two are played into the same chapter, you can close up the chapter into a book no matter how many icons there are or of what kind.
Two cards, one book. Boom.
So, every other verse in the deck is geared toward putting those two verses in your hand. It turns out that there are, like, three verses that have a keyword effect that can pull those verses forward. Then, I added a lot of verses with the prayer effect, so that I could dig through my deck quicker and get to those two verses.
Here's the deck:
"The Work and the Glory" (3 copies of each verse)
4 - God and Moses
10 - Job's Testimony
13 - Talking With God
14 - The Marvel
33 - Stephen's Sacrifice
42 - The Word of God
45 - Show Me
51 - The Work of Satan
56 - Helping Man, Helping God
57 - A Child's Humility
68 - Kindness and Love
79 - Don't Wait
96 - The Glory of God
97 - The Work of God
98 - The Heart of Zion
It's a pretty cool deck! Maybe here soon, I'll post up Brendon's "Quote it" deck. It's pretty good!
If any of you out there reading this has had any deck ideas, just post a comment, and tell us all about it.

Mark has a lifelong testimony of the Church of Jesus Christ of Latter-Day Saints (the Mormon Church). Mark also has other sites and blogs, including MarkHansenMusic.com and his Dutch Oven blog.
Mark's Other Blog Posts: name post, name post,
I made an amazing deck, and even took on Brendon's "Quote it!" deck. Brendon's deck is all based on using the Quote mechanic to play lots of verses for free. Then, he also has some fluff cards that he can discard to make me quote things. It's a tough deck to beat.
But "The Work and The Glory" did it! It's based on two cards: The Work of God, and the Glory of God. These two cards share an effect and a combo. If the two are played into the same chapter, you can close up the chapter into a book no matter how many icons there are or of what kind.
Two cards, one book. Boom.
So, every other verse in the deck is geared toward putting those two verses in your hand. It turns out that there are, like, three verses that have a keyword effect that can pull those verses forward. Then, I added a lot of verses with the prayer effect, so that I could dig through my deck quicker and get to those two verses.
Here's the deck:
"The Work and the Glory" (3 copies of each verse)
4 - God and Moses
10 - Job's Testimony
13 - Talking With God
14 - The Marvel
33 - Stephen's Sacrifice
42 - The Word of God
45 - Show Me
51 - The Work of Satan
56 - Helping Man, Helping God
57 - A Child's Humility
68 - Kindness and Love
79 - Don't Wait
96 - The Glory of God
97 - The Work of God
98 - The Heart of Zion
It's a pretty cool deck! Maybe here soon, I'll post up Brendon's "Quote it" deck. It's pretty good!
If any of you out there reading this has had any deck ideas, just post a comment, and tell us all about it.
Mark has a lifelong testimony of the Church of Jesus Christ of Latter-Day Saints (the Mormon Church). Mark also has other sites and blogs, including MarkHansenMusic.com and his Dutch Oven blog.
Mark's Other Blog Posts: name post, name post,
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